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Tetris Couldn't Triumph at The Game Awards — A New Category Could Fix That

Whenever a significant awards ceremony nears, one notices a clamor for introducing fresh award types to honor underappreciated efforts and fill the passions of followers who have specialized interests.

A fellow writer has already made for a horror game category. It would be amazing. So would board games, representing a passionate advocate's mission. But they will have to forgive me if I try to elbow in front since similar to blinkered fanatics, I have a cast-iron argument backing this proposal stands as crucial and important of all. The demand is this: There should be an award type for logic-based games.

The Genre Classification Challenge

Classifying creative works isn't exact; it remains highly personal, and typically start arguments resulting in unclear classifications. It's understandable that cinema institutions steer clear of genre categories. But it is an essential concession in the world of interactive entertainment, which are so diverse they hardly constitute as a single art form.

For comprehensive acknowledgment of achievement in video games to be recognized, and to ensure all game types to receive proper recognition, genre categories are essential.

Current Gaming Award Categories

Prominent interactive entertainment events offer these genre categories for Action-oriented games, Adventure-action titles, Role-Playing, Combat games, Sim/Strategy, plus athletic and racing experiences. Together, these six categories effectively encompass many game types, and you can find room for numerous titles.

Different situation exists for puzzle games. No appropriate category exists to accommodate them. Consider three of this year’s best games, showing diverse approaches: the architectural riddles of one title, intense tile-matching in a different title, thought-provoking social scenarios in another game. Where could they possibly go within current classifications? Nowhere, that’s where.

Acknowledgment Issues

There are dozens outstanding logic titles released every year that have no home in entertainment awards, unless they happen to qualify award groups including Handheld titles, VR/AR Game, and the highly challenging small studio competitions.

  • An iconic brain-teaser received no recognition completely that year
  • Another creative title received no nominations during that ceremony
  • Well-received sorting experience was overlooked that year
  • Only a few puzzle games scraped into independent or mobile categories

Importance of Logic Titles

Frequently they represent modest productions, but the art in brain-teasers holds tremendous importance. Iconic mobile puzzle games rank among the most-played games worldwide and have been for over a decade.

The iconic tile-matching title rivals popular creative games for the title of best-selling game of all time; it additionally competes for best game of all time. Brain-teasers form essential building blocks to the art of video games, and engaging with diverse game types.

Proposal and Rationale

Logic titles wouldn't face such difficulty. It would be easy to populate a field of five with fascinating, diverse, deserving games every year with ease — actually, with challenge, since numerous excellent many worthy titles.

Restating the point, these represent titles without proper classification in important events. Logic title developers function at the demanding boundary of video game design, developing some of the purest expressions of the video game form. Comparable to movie stunt professionals, they warrant appreciation. We shouldn't delay decades.

The writer

Jonathan Garrett

Seasoned gaming analyst with a passion for slot mechanics and player strategies, sharing expertise to help enthusiasts make informed choices.

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